You are entering the world of Golarion; a place where the triumphs of heroes and the workings of villains are recorded in a constantly evolving codex of tales spanning centuries, colloquially called The Pathfinder Chronicles. For much of written history, world events followed charted routes. Oracles and seers mapped out the future in the stars above, and their prophecies always gave a reliable view of the ages to come.
Until a god died a century ago. No one saw that coming, and now, the old prophecies are failing. Oracles go mad and seers desperately try to account for the loss of the future. While some cry out that the world is at an end, they’ve been doing so for 100 years now, and the world’s still here. It’s just unclear where things are going. The future of Golarion is open, ready to receive the triumphs and failures of a new generation of heroes. This is where you come in.
The country of Varisia is a backwater country caught between the southern nations that used to comprise the ancient empire of Taldor, and the northern wastes ruled by the Linnorm Kings. Lacking any significant costal settlements to raid, the Linnorm Kings traditionally bypassed the region in favor of attacking the southern kingdoms, while in the south, the distances involved made extensive exploration of the area uneconomical. Only in the past few hundred years have the other nations turned their attention to Varisia, and they’ve found a land ripe for exploration.
You are from the town of Sandpoint, a friendly little village on The Lost Coast, north of the bustling metropolis of Magnimar; you and and several other members of your village are about to embark on a quest which will determine the fate of not just Sandpoint, but all of Varisia as well.
If your fail, your friends and countrymen might well be doomed to a new age of slavery and horror; but, if you succeed, your triumphs shall be recorded by sages and kings, and your immortal place in The Pathfinder Chronicles is almost certainly assured.
Welcome to Golarion, and welcome to Sandpoint.
Personality #1: Psychology and perception: Believes they are special Self-discipline: Feels above the law and Self-absorbed Lifestyle: Expects special treatment, Impulsive, Hates to live alone Social attitude: The centre of attention. Stingy and Needs to be admired Honesty and honour: Remorseless and Self-contradictory Emotional capacity: Cruel Current emotional state: Calamitous
Personality #2: Psychology and perception: Artistic Self-discipline: Can’t say no and Self-critical Lifestyle: Traditional, Unadventurous Social attitude: Extroverted. Harmonic Honesty and honour: Dutiful and Reliable Emotional capacity: Emotionally aware and Kind-hearted Current emotional state: Obscene
Personality #3: Psychology and perception: Original and Practical Self-discipline: Harshly judges themself and Keeps personal opinions secret Lifestyle: Independent, Active, Flexible Social attitude: People-oriented. Quiet and Neither a leader nor a follower Honesty and honour: Faithful Emotional capacity: Sympathetic and Empathetic Current emotional state: Possessive
Personality #4: Psychology and perception: Objectively critical and Theoretical Self-discipline: Does not try to explain things to others in an understandable way Lifestyle: Flexible, Hates routine, Untraditional Social attitude: Dislikes being alone. Social rebellion and Self-aggrandising Honesty and honour: Values knowledge Emotional capacity: Does not use or understand emotion when making decisions Current emotional state: Selfish
Personality #5: Psychology and perception: Original and Absent-minded Self-discipline: Restless Lifestyle: Hates routine, Independent, Untraditional Social attitude: Extroverted. Self-confident Honesty and honour: Honest and Values knowledge Emotional capacity: Cold and Does not use or understand emotion when making decisions Current emotional state: Angry